Philosophy

All WeWantToKnow Games are developed through hundreds of hours of testing and refinement based on childrens’ feedback and trying to identify what elements they struggle with. This is done to make sure the final product is as effective as possible at teaching mathematics. They contain no advertisements or explicit material and are suitable for learners of all ages. Our games are designed in accordance with the following principles:

  • Students learn more when they are engaged.
  • The most important factor in learning is feedback.
  • Feedback should be immediate to be effective.
  • A feeling of mastery is key to staying motivated.
  • Students should be presented with challenges that match their level of mastery.
  • Students should be assessed in a formative, non-intrusive way.
  • A safe environment is the key to learning.
  • Peer learning is very effective.
  • Discovery/experiential learning is much more effective than instructional teaching.
  • Students learn differently and at different paces.
  • The language we usually use to teach mathematics is a barrier to understanding.

 

How to get the most out of our games

In order to get the most out of our games, it is important that parent make an effort to insure that kids are learning without being intrusive. It could be a good idea to play the first first few levels with your child and then leave them to explore and make mistakes on their own. Our games provide the children with the feedback they need to learn, but parents can help structure what they have learned after each chapter. You can find plenty of useful guides and task sheets on our Learning Resources page.

Coinciding with the release of DragonBox Elements, we have also released a brand new information pamphlet for parents who want to read up on the math behind our new geometry game.
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