How do children learn about their environment? They play. You learn how to do something by giving it a try. Learning is playing and playing is learning. Video games are about playing, having fun, engagement, discovering and solving problems. As such it’s the perfect media for an effective pedagogy.


It’s all about a new way of developing games. Learning is by far easier and more efficient when you question the problem before you’re given instructions to solve it.

Most of today’s video games are simply translating traditional text-based learning to digital environment. Because they are conceived as an unidirectional instructional medium, basically using same good old school book technics and symbolic representations, they fail to bring something new and truly efficient. They just don’t deliver the discovery dimension (not to mention the fun part for some quiz based games). The real challenge when it comes to designing a good learning game is to let players think and discover by themselves into the game. We’ve got that right and that’s how we differentiate.



Let’s take the example of our first game which aims at helping people to get algebric facts. It’s about pattern recognition without using classical algebra symbols nor following instructions on how to solve an equation. Our test against hundred of children in different countries have proven this game to be highly effective. Solving first degree equation is now at reach of anyone who’s ready to play our math game for two hours max.